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Not perhaps the most realistic option, but at least it prevents player frustration which I think its ultimately the better choice. however the terrain dev was smart enough to disable geometry on those so you can drive just straight through them. Overall pretty decent looking map, takes huge amount of time to get familiar because its so packed with fields and very large 8km map size.į35 has powerline poles in the middle of the field. you need to drive in the middle of the highway for not to get stuck. Few trees are dangerously close to the highway so driving along with Big Bud with Seed Hawk in tow. Huge bridge over very deep river canyon, although looks bit silly as the river is then like -1m deep heh. Field 35 (and who knows how many others) dont register to courseplay, you have to calculate the field edge yourself first.Ī lot of fields in the sense that there is not much of wasted space, its all fields one next to another. Your farm is pretty nice and detailed, but has that brown dried up coloring on the ground.
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Map-view looks like it has no roads, cant tell how to drive from one place to another. Has desert, sandy brown overall look near your farm, green else where. Version numbers are included from modDesc as well for reviews done or updated since October 2018. Unless a specific map / terrain includes UTC time stamp on beginning of the text it has been reviewed on June 2017, which means by the time you read this there might be a new version available.
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Farming Simulator Maps / Terrains - PMC Farming PMC Farming Simulator Maps HOWTO Test New Maps / Terrains